VectorFocus
Set your position data with a click
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- c -
CheckValidityConfigObject() :
VectorFocus.ConfigSkin.ConfigLoader
CleanCurrentConfig() :
VectorFocus.ConfigSkin.ConfigLoader
- f -
FindAssetsByType< T >() :
VectorFocus.ConfigSkin.ConfigLoader
FindNewIndex() :
VectorFocus.Editor.ConfigVectorEditor
FindRelationField() :
VectorFocus.ConfigSkin.ConfigLoader
- g -
GetClassFullNameAvailable() :
VectorFocus.Editor.ConfigVectorEditor
GetConfigObjectByType() :
VectorFocus.ConfigSkin.ConfigLoader
GetDefaultGameObjectSprite() :
VectorFocus.ConfigSkin.SkinVector
GetNestedArray() :
VectorFocus.Editor.ConfigVectorEditor
GetNextProperty() :
VectorFocus.Editor.ConfigVectorEditor
GetParentPropertyPath() :
VectorFocus.Editor.VectorFocusDrawer
GetRealClass() :
VectorFocus.ConfigSkin.ConfigObject
GetSkinByProperty() :
VectorFocus.ConfigSkin.ConfigLoader
GetSkinFromProperty() :
VectorFocus.ConfigSkin.ConfigLoader
GetTargetObject< T >() :
VectorFocus.ConfigSkin.AbstractSkinVector
GetValue() :
VectorFocus.VectorPropertyHelper
- h -
HandleDesign() :
VectorFocus.FocusBehaviour
HasVisibleChildFields() :
VectorFocus.Editor.ConfigVectorEditor
- i -
IsNested() :
VectorFocus.ConfigSkin.ConfigObject
IsPropertyDisposable() :
VectorFocus.Editor.VectorFocusDrawer
,
VectorFocus.VectorPropertyHelper
IsPropertyTypeValid() :
VectorFocus.VectorPropertyHelper
- l -
LoadConfig() :
VectorFocus.ConfigSkin.ConfigLoader
- m -
Merge() :
VectorFocus.ConfigSkin.AbstractSkinVector
- o -
OnClearCache() :
VectorFocus.Editor.VectorFocusDrawer
OnLoadConfig() :
VectorFocus.Editor.VectorFocusWindowEditor
OnPropertyUpdate() :
VectorFocus.FocusBehaviour
- p -
PostDrawing() :
VectorFocus.Editor.VectorFocusDrawer
- s -
SelectionChanged() :
VectorFocus.FocusBehaviour
SetDefaultValueInProperty() :
VectorFocus.ConfigSkin.SkinVector
SetValue() :
VectorFocus.VectorPropertyHelper
- v -
ValidateFieldName() :
VectorFocus.Editor.ConfigVectorEditor
ValidateFullClassName() :
VectorFocus.Editor.ConfigVectorEditor
ValidateMonoScript() :
VectorFocus.Editor.ConfigVectorEditor
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1.9.6