Abstract class of a skin.
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SerializedObject | SerializedObject [get, set] |
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virtual ? Color | TextColor [get, set] |
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virtual ? Color | TextColorOthers [get, set] |
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virtual ? int | FontSize [get, set] |
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virtual ? int | FontSizeOthers [get, set] |
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virtual ? Vector3 | Scale [get, set] |
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virtual ? Vector3 | ScaleOthers [get, set] |
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virtual ? ShapeHandles | Shape [get, set] |
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virtual ? ShapeHandles | ShapeOthers [get, set] |
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virtual ? Color | ShapeColor [get, set] |
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virtual ? Color | ShapeColorOthers [get, set] |
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virtual Sprite | GameObjectSprite [get, set] |
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virtual ? int | GameObjectSpriteOrderInLayer [get, set] |
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virtual string | GameObjectPropertyPathSprite [get, set] |
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virtual GameObject | GameObjectPrefab [get, set] |
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virtual ? Color | GameObjectSpriteColor [get, set] |
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virtual ? Color | GameObjectSpriteColorOthers [get, set] |
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virtual ? Vector3 | GameObjectScale [get, set] |
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virtual ? Vector3 | GameObjectScaleOthers [get, set] |
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virtual ? Quaternion | GameObjectRotation [get, set] |
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virtual IFocusBehaviourCallback | CallbackFocusBehaviour [get, set] |
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static List< string > | _excludeFromMerges = new List<string>() { "SerializedObject" } |
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Abstract class of a skin.
◆ GetTargetObject< T >()
T VectorFocus.ConfigSkin.AbstractSkinVector.GetTargetObject< T > |
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Retrieves and cast the object that uses this skin.
- Template Parameters
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- Returns
◆ Merge()
Merge skins other in source.
- Parameters
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- Returns
The documentation for this class was generated from the following file: