The defaut skin class use in package Configuration.
More...
|
Color | textColor |
| Text color.
|
|
Color | textColorOthers |
| Text color of an unselected element.
|
|
int | fontSize |
| Font size.
|
|
int | fontSizeOthers |
| Font size of an unselected item.
|
|
Vector3 | scale |
| Scale of the shape.
|
|
Vector3 | scaleOthers |
| Scale of the shape of an unselected element.
|
|
ShapeHandles | shape |
| Shape used to represent the vector.
|
|
ShapeHandles | shapeOthers |
| Shape used to represent the vector of a non selected element.
|
|
Color | shapeColor |
| Color of the shape.
|
|
Color | shapeColorOthers |
| Color of the shape of an unselected item.
|
|
Sprite | gameObjectSprite |
| Sprite of the gameObject.
|
|
int | gameObjectSpriteOrderInLayer |
| Order in layer of the sprite.
|
|
string | gameObjectPropertyPathSprite |
| Property Path to load the sprite.
|
|
Color | gameObjectSpriteColor |
| Color of the sprite.
|
|
Color | gameObjectSpriteColorOthers |
| Color of the sprite of a not selected element.
|
|
GameObject | gameObjectPrefab |
| Prefab replacing the sprite.
|
|
Vector3 | gameObjectScale |
| Scale of the gameObject.
|
|
Vector3 | gameObjectScaleOthers |
| Scale of the gameObject of an unselected element.
|
|
Quaternion | gameObjectRotation |
| Rotation of the gameObject.
|
|
|
static SkinVector | Default [get] |
| Default skin use, if a field has no configuration.
|
|
override? Color | TextColor [get] |
|
override? Color | TextColorOthers [get] |
|
override? int | FontSize [get] |
|
override? int | FontSizeOthers [get] |
|
override? Vector3 | Scale [get] |
|
override? Vector3 | ScaleOthers [get] |
|
override? Color | ShapeColor [get] |
|
override? Color | ShapeColorOthers [get] |
|
override Sprite | GameObjectSprite [get] |
|
override? int | GameObjectSpriteOrderInLayer [get] |
|
override string | GameObjectPropertyPathSprite [get] |
|
override? Vector3 | GameObjectScale [get] |
|
override? Vector3 | GameObjectScaleOthers [get] |
|
override? Quaternion | GameObjectRotation [get] |
|
override? Color | GameObjectSpriteColor [get] |
|
override? Color | GameObjectSpriteColorOthers [get] |
|
override GameObject | GameObjectPrefab [get] |
|
override? ShapeHandles | Shape [get] |
|
override? ShapeHandles | ShapeOthers [get] |
|
SerializedObject | SerializedObject [get, set] |
|
virtual ? Color | TextColor [get, set] |
|
virtual ? Color | TextColorOthers [get, set] |
|
virtual ? int | FontSize [get, set] |
|
virtual ? int | FontSizeOthers [get, set] |
|
virtual ? Vector3 | Scale [get, set] |
|
virtual ? Vector3 | ScaleOthers [get, set] |
|
virtual ? ShapeHandles | Shape [get, set] |
|
virtual ? ShapeHandles | ShapeOthers [get, set] |
|
virtual ? Color | ShapeColor [get, set] |
|
virtual ? Color | ShapeColorOthers [get, set] |
|
virtual Sprite | GameObjectSprite [get, set] |
|
virtual ? int | GameObjectSpriteOrderInLayer [get, set] |
|
virtual string | GameObjectPropertyPathSprite [get, set] |
|
virtual GameObject | GameObjectPrefab [get, set] |
|
virtual ? Color | GameObjectSpriteColor [get, set] |
|
virtual ? Color | GameObjectSpriteColorOthers [get, set] |
|
virtual ? Vector3 | GameObjectScale [get, set] |
|
virtual ? Vector3 | GameObjectScaleOthers [get, set] |
|
virtual ? Quaternion | GameObjectRotation [get, set] |
|
virtual IFocusBehaviourCallback | CallbackFocusBehaviour [get, set] |
|
|
static Sprite | _cacheSpriteGameObject = null |
| Cache Sprite unity Knob.
|
|
The defaut skin class use in package Configuration.
◆ ShapeHandles
Enumerator |
---|
Rect | Use method Handles.DrawWireCube.
|
Circle | Use method Handles.DrawWireDisc.
|
Cube3d | Use method Handles.CubeHandleCap.
|
Cylinder3d | Use method Handles.CylinderHandleCap.
|
Cone3d | Use method Handles.ConeHandleCap.
|
Sphere3d | Use method Handles.SphereHandleCap.
|
◆ GetDefaultGameObjectSprite()
static Sprite VectorFocus.ConfigSkin.SkinVector.GetDefaultGameObjectSprite |
( |
| ) |
|
|
staticprivate |
Return Sprite Unity Knob.
- Returns
◆ SetDefaultValueInProperty()
static void VectorFocus.ConfigSkin.SkinVector.SetDefaultValueInProperty |
( |
SerializedProperty |
skinProperty | ) |
|
|
static |
Set the default value skin in SerializedProperty.
- Parameters
-
The documentation for this class was generated from the following file: